CVE-2026-25546 HIGH

CVE-2026-25546: Godot MCP is vulnerable to Command Injection via unsanitized projectPath

Vendor Coding-Solo
Product godot-mcp
Weakness CWE-78
Published February 4, 2026
Last update February 5, 2026

CVSS base score

7.8/10
Attack vector Local
Attack complexity Low
Privileges required None
User interaction Required
Confidentiality High
Integrity High

CVSS vector

CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H

What the vulnerability does

01Description

Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.

Key dates

02Disclosure timeline

February 4, 2026 CVE published
February 5, 2026 Record updated